
Quarks! Stargaze Island
General Artist 2D 3D
The game centers on a compact, highly stylized island environment. The “Stargaze” theme suggests a core loop revolving around time-of-day mechanics, light manipulation, or collecting celestial objects (like fallen stars or cosmic energy) scattered across the landscape.
- Concepted and modeled Entanglement shrine, weather shrines, character shelters, portal, and creatures.
- Created handpaint style textures.
- Implemented a procedural building pipeline in Unity, introducing architectural variety and visual interest to the game world.
- Designed the foundational storyline and lore, which was subsequently developed into a core level-up progression mechanic, significantly enriching the gameplay experience and player engagement.



















